This is my first map so it may not be so good. There water in this map but it does not show up in game. Only time you can see the water is when a unit dies. This map dose not work with no rush timers.
Cold Valley 1.0 , This is a 3 vs 3 teamplay map on a 10 x 10km battleground. Basically both sides get plenty of resources and they\'re fighting over a frozen wasteland with a narrow corridor for
This is a 10x20km 6 player map designed for 3 vs 3 teamplay. Each player starts in there own resource rich area with 12 mass points and 2 hydrocarbon points. This might seem like alot, but
This is a retooled and resized Seton's Clutch from the Original Sup Com. It is a 41km map with 6 starting locations. Designed mostly for 2 teams on either side. It has heavily forested areas with
This is a 20x20 6plyer faced shaped map. Theres 40 MassExtracters, 4 for each player, 16 to fight for. The AI works good. Theres a lot of trees/rocks scattered on the map. I\'ve put decals to make
Supreme Firefly 5.0 by _VoW_Rockys_Wrath. This 10km x 10km map that supports up to 6 players. Its a symetrical map with 3 contesable mass hotspots in the centre so it would work well as either FFA
Wake Island 3844 by Ligithin 20km x 20km 6 player In Ligithin\'s words, [quote] Naval warfare at its finest, this map supports (2v2, 2v2, 2v2) teams. The Infinate War is about to end and
Sedong's Clutch by Robotronic 20km x 20km up to 6 players best played 3 vs 3 2 vs 2 1vs 1 This is an excellant teamplay map along the same lines as Setons. As you can see from the