This is my first mod, so pardon any lack of originality. I aim to add original and useful units to each faction that fill in weaknesses and add strengths Last version for a while. To install, just extract the expcruiser file to inside your "m
Changelog: Version 1.92: - Aeon pop up turrets are working correct again - Cybran Drone Carrier doesnt auto attack anymore - added range ring to absolver - reduced muzzle velocity of Vulcanizer to 80 (from 100) - increased range of cutter to
This is me new Version of the mod. Here are the changed I have made: Increased the anti nuke radius from 90 to 140. Modified the strategic submarines so that they have a not as powerful nuke as the silo. Increased the radius of the seraphim Experimen
Custom Faction Support mod v3 The last couple of days I've been working on this mod. It's a mod for Forged Alliance that can be used by other modders to make their faction mod compatible with other faction mods (that also rely on this mo
This is my first mod, so pardon any lack of originality. Units inside ATM (More soon) Aeon: Veil Class Advanced Attack Frigate (T2) Equipped with a short range Quantum Auto-gun, a medium range Oblivion Cannon, and anti-torpedoes, the Veil i