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[DS]: CS:S GunGame v34 Server
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m1-palinka


HL-HEV
hl-hev

Page:   1 2
Total entries:  16

30% particles

Добавил: The DSystem
41 view
performance mod, changes particles so they spawn 30% of their normal, sim mod
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niceshadows v1

Добавил: The DSystem
37 views
ui mod, makes shadows in fa look nicer and perform better
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Hotstats UI Mod (4.0)

Добавил: The DSystem
34 views
This mod enhances the score screen by graphs and charts. It is UI only and has no dependencies. This was once part of the famous SCA UI mod by Cleopatre, Goom and Saya. Zulan has ported it to FA with friendly permission. Installation: J
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Faction Diversity Mod (5.0)

Добавил: The DSystem
36 views
All right, now in version 5. Selen no longer has cloak or stealth. [done] Torpeduchet cost/buildtime reduced (2000 to 1200), projectile now more able to catch moving targets and cannot target hover units.[done] Aeon sniper hp doubled (100->20
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Faction Diversity Mod (4.0)

Добавил: The DSystem
35 views
Many units retooled: -Cybran Torpedo Artillery -Seraphim EMP Bombe -UEF Cruise Missile Plane -Aeon Mobile Stun AA -Cybran Airborne TMD -Seraphim Cruise Missile Sub -UEF Carpet Bomber -more!!! For more information on Supreme Commander, vis
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ShipWreck mod for FA

Добавил: The DSystem
38 views
For more information on Supreme Commander, visit http://supremecommander.filefront.com/
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BLUE's Naval Unit Pack (4.0)

Добавил: The DSystem
25 views
This is my first mod, so pardon any lack of originality. I aim to add original and useful units to each faction that fill in weaknesses and add strengths Last version for a while. To install, just extract the expcruiser file to inside your "m
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Nuke Mod SCFA v1.1

Добавил: The DSystem
30 views
This is me new Version of the mod. Here are the changed I have made: Increased the anti nuke radius from 90 to 140. Modified the strategic submarines so that they have a not as powerful nuke as the silo. Increased the radius of the seraphim Experimen
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Custom Faction Support mod (3)

Добавил: The DSystem
21 view
Custom Faction Support mod v3 The last couple of days I've been working on this mod. It's a mod for Forged Alliance that can be used by other modders to make their faction mod compatible with other faction mods (that also rely on this mo
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Phantom-N (1.0)

Добавил: The DSystem
31 view
The idea behind the Phantom-N mod is to start the game with all players allied and after 8 minutes assign some of the players as Phantoms. Phantoms are secretly assigned, nobody knows who the Phantoms are except themselves. Remaining players are k
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Page:   1 2
Total entries:  16