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m1-palinka


HL-HEV
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Yavin 4: Arena

Добавил: The DSystem
2010-06-12 22:06:00
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DLC, you will be pretty familiar with the map. If you haven't, it's a pretty good conversion of the map, with only a few minor issues, which are mentioned below in the readme. To the author - you can fix your AI collision issues by adding or changing AI planning and barriers. I don't know specifically how much work you did on this in ZE, but if you did relatively little, it's not a whole lot of work to polish up some of those collisions. I won't give you too hard a time for not fixing the rain sound, because (inexplicably) I seem to have done the exact same thing in the Conversion Pack version of the map. In any case, if you are familiar with sound munging, the rain fix is not too hard to make - simply add a sound stream region and load in a preexisting sound (like Kamino's rain sound) or compile one of your own. A small note - it might also be a good idea to add in a loadscreen to give just a little extra polish to the map. Other than those, as I said above, the author's done a fairly good job. The conversion is on-par with the Conversion Pack's Yavin IV: Arena, and while this may be redundant to those of you who use the Pack regularly, for those of you that don't and are looking for a single-map conversion, this is as good as any other. Give it a shot. -Mav
Yavin IV: Arena is pretty much exactly what you'd expect. This submission, by Marvel4, is another conversion of the SWBF1/cut SWBF2 map. If you have the Conversion Pack or have played the XBox
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