to speak of in the props department. The author did at least change the terrain texture, but now it's basically just a monotexture sand instead of grass. There are a few hills, but they are very angular (no blend tool used). And it wouldn't be a classic "first map," of course, without the Yavin sky. To the author - if you want to make a desert map, that's just fine, but put a little more work into it. This has no props, just some cursory use of the height tool, and... basically nothing else. Your map will get 100% better with just a little extra work - changing the sky, adding some lighting, adding some props, using the height tool - all of this is not difficult and can be done relatively quickly. If you like the look of the map, try it out. -Mav
Space Geek's "Invade/Defend" is a medium-sized, mostly desert map. It's a "first map," and it feels like it. There's not a whole lot to address here - it's a fairly flat map, with nothing really
- File Name:
- inv.zip
- File Size:
- 14.5 MB
- Download Last 2 Week:
- 9
- Downloads All Time:
- 523