doesn\'t look like most Geonosis maps (or settings show in other media), and fortunately for us, that is a good thing. What this map does do is use space well - both horizontal and vertical (similar to the author\'s previous map) - to give a map that feels quite labyrinthine. I really can\'t put forward any complaint about the map - it\'s fun to play and it uses its design well. The Clone Wars Raxus props are integrated well with the CW Geonosis and stock SWBF2 props to create a coherent setting. If I were to recommend one thing to the author, it would be to go ahead and try and add in some scripted events for ambiance - animated flyers, moving cranes, etc. It looks great, but I\'ll always want to see the next level above. Nice work! So if that\'s not word enough, let me be direct - go ahead and download this map and give it a try. You\'ll enjoy it. -Mav
This map, by Locutus_MentorOfDormin, is a fun little close-quarters map that really rises above its (Geonosis) moniker. While it\'s called Geonosis, it could really be anywhere desert-y - it
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