map was a fairly straightforward - competent, but uninspiring - conquest map, now it\'s a little more convoluted, and it is all the better for it. The difference between the two maps is really night and day. The basic theme is the same: a platforms map on Kashyyyk surrounded by the \"refinery\" props. The mood is notably different, though, and there\'s a lot more up-and-down in the map\'s design. The trees also move in a little closer, and I think this helps to sell the \"Kashyyyk\" feel. The author mentions that the sides were a little intentionally unbalanced in the GCW era. I wouldn\'t normally advise this, although when I played it I noticed little difference. I\'m a little leery of this choice, but it seems to have worked out at least okay in this case. All in all, this is a vast improvement over the previous version of the map. I wouldn\'t necessarily say that it\'s a \"great\" map, but it\'s definitely pretty good - it plays well and it looks nice - so go ahead and give it a try. -Mav
\"Flooded Oil Refinery,\" by yuke5, is a newer version of his previous [url=http://starwarsbattlefront.filefront.com/file/Flooded_Oil_Refinery_;119300]map of the same name[/url]. Whereas before the
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