Site menu


[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


Search

add_newAdd submission
Latest submissions

<JAM>
m1-palinka


HL-HEV
hl-hev


EP3 Feluicia

Добавил: The DSystem
2010-06-12 22:06:00
8 views
just Pandemic's Felucia. It has been expanded to use extra terrain and add extra command posts (as well as a few Mygeeto buildings), but the biggest change is that there are different sides added. Speaking of the sides, I know that the previous review had a quibble with the fact that two of the CIS classes seemed very similar. I would have loved to try and follow up on this - really - but I was unable, as the author has made it inexplicably unavailable to play on the CIS's side. Other than that, I, personally, feel like I could have written the exact same review as I did last time - very little of the issues mentioned in the 2.0 review were addressed (which themselves were mentioned also in the 1.0 review). I think maybe some AI pathing issues were addressed? I cannot be sure, but that's a plus if it is in fact the case. While I don't like being overwhelmingly negative, it's very frustrating seeing the same thing posted again and again when I've taken the time to write up a neat little bug list in prior reviews. In the hopes that the author will be able to learn a little from his experience, I'll go ahead and compile a list of errors I saw this time around: [list][*]weapons missing localization (at least one) [*]weapon HUD tags missing (at least one) [*]extra misplaced HUD element added (top bar) [*]glitchy animation for REP hero [*]uncaptureable CP [*]floating objects [*]missing damage regions [*]blocky terrain (this may have been addressed somewhat, but some hills are still inconsistent with stock parts of the map) [*]no map boundary [*]missing textures (REP forward command center CP) [*]mis-placed/overlarge CP capture region[/list] As some minor opinions I might posit as well - I'm still not a huge fan of just making a map directly from a stock map. However, this of all stock maps isn't a great choice, because as it is it gives a poor FPS to me, even on lowest graphical settings. The vast majority of all maps (stock or mod) are optimized much better than this. Also, with a number of textures there was a highly noticeable over-sharpening - using the sharp mask too much is never preferable (although of course "too much" is debatable), but on Felucia - a planet that already has very vivid colors - it's simply unnecessary. As a side note, because there was very little changed from the past version, since the author didn't submit his own screenshots, and since I would prefer not to have to defend my bug reports against accusations of "lies," I went ahead and added my own screenshots. They are not representative of the map as a whole, so keep in mind that if you want to see more glamorous pictures of the map it may be wise to view older versions and their pictures. -Mav
This third version of TheGoose's Felucia map, and, like its [url=http://starwarsbattlefront.filefront.com/file/EP3_Felucia;111173]predecessors[/url], it has a few issues. By and large it is mostly
File Name:
fal.zip
File Size:
125.86 MB
Download Last 2 Week:
12
Downloads All Time:
2,721
Share:
Keywords: