repetitious. The design is nice and feels original, and as far as a city goes, it holds the theme together pretty well. What I really liked about this map was the way the author made a city that, despite using somewhat-hackneyed assets, felt new. Architecturally, I liked that he used lots of platforms to make overpasses or roofs onto platforms, because this did a good job setting it apart from Bespin. Also, one of the command posts was situated in a large park in the center of the city - this is a nice use of creating a realistic cityscape while still finding a creative way to make a map that wasn't all-city. There were a couple bugs, though. The platform I first spawned on had some noticeable Z-fighting issues by the ramps (ramped platform in the center of the map). Also, the vehicles parked in a corner of the map - while nice scenery - were pilotable, and when they were piloted they were missing any vehicle or weapon sounds. This is just an opinion, too - but I thought that some areas towards the furthest-back Team 2 CP were a little too open. All in all, it's a very nicely-done map, and worth a download. Give it a try! -Mav Edit: By request of the author - if anyone normally has crashes on Naboo due to water issues, download the following: [url]http://www.filefront.com/15377675/BHW_WaterCrash_patch.zip/[/url] Extract BHW.lvl to LucasArtsStar Wars Battlefront IIGameDataaddonBHW_LVL_PCBHW - and that should fix the same issue in this map for those users.
"Bothawui," by sampip, is a take on a planet rarely seen - the home planet of the Bothans. It's a well-done city map that, despite using a lot of Bespin assets, doesn't feel too overdone or
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