few under-the-hood changes to polish the map, including adding a sky, which is always nice. The map itself is still a little ho-hum - it\'s a fairly nondescript island with trees that contrast wildly with the setting and terrain that looks like crumpled paper (the smooth tool - the smooth tool!). Some suggestions for the author moving forward - make sure to decide on a theme and then make everything match that theme, so you don\'t end up with disparate pieces (like the redwood trees on a tiny sandy island). Make sure that, if you\'re adding vehicles, the size of the map supports them (in this case, the flyers on a map that has really low LOD distance). And finally, make sure that you\'re really only submitting complete releases to the public - whether it\'s a misunderstanding of using versioning numbers or whether it\'s simply a too-early release, you shouldn\'t be releasing early alpha versions (really, anything but completed versions - i.e. only 1.0 and beyond) to the public. -Mav
Hiddendoor\'s \"0.2\" update to his earlier [url=http://starwarsbattlefront.filefront.com/file/left_for_pigs;120447]Left for Pigs[/url] map is, more or less, the same thing. The author has made a
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