interesting map from Maveritchell. By the looks of it, he's modeled some stuff in XSI and exported it to SWBF 2. I've found plenty of things that weren't in the default game. The idea of this map is that the Empire is attacking an old station of smugglers and pirates. The Rebel side is mostly redone Rebel pilots, and the marine is a mercenary...I can't tell if it's Han or Luke, but it's one of those two in reskinned StormTrooper armor. The Empire is largely unchanged, from what I saw, with the exception of a...*GASP*...TIE DEFENDER! Yep, they have one of those. The space platform's use of the various models is indeed clever. I'd once had an idea to re-construct Mos Eisley in space...but that's another story. So, the pirates have a variety of interesting fighters, and the Imperials get a Tie Defender, as well as a frigate or two. One of them I didn't recognize. Now for my beefs with this. Though it is very well constructed, it seemed impossible to land in the Star Destroyer hanger with the pirates' landing craft thing. I bumped into too many fighters and blew up in mid air. Maybe my health was too low when I went in. Besides this, the Pirates have a T-Wing fighter. It has [b][i][u]*infinite*[/u][/i][/b] boost, but not for rolls. And you can whiz along faster than an A-Wing in that thing. The thing that bothered me was that the turrets still beat me to a pulp, even though I was moving at top speed and faster than they should be able to hit. There aren't too many errors or glitches here. CTF seems functional. Give it a download if this sounds nice. ~Penguin Unit~
[b]Make sure you download this version:[/b][url]http://files.filefront.com/abraxaszip/;7956730;;/fileinfo.html[/url] The version uploaded here is buggy. --- What we have here is an
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