This is a tutorial by Labj on how to make some fairly simple skins using free programs and community made assets. It appears to be fairly comprehensive and understandable, so if you have been wanting
"Remapped Tatooine," by gtarjohn is - I assume - his interpretation of a Tatooine: Dune Sea -esque map. Like his previous maps, this one has minimal (no?) AI pathing, poor object placement, poor
This file is pretty straightforward - it's a set of textures for use with the Republic commando model, designed to look like the player character from the Republic Commando game. Please note
Fierfek is back, with an overview of some common "first map" criticisms and some suggestions for avoiding them. This is something that every new mapper should read, since it goes over pretty much
Starkiller2356 is here with his guide to skinning the CIS battle droid. It seems to cover all of the essential parts of the droid and is clear as to what parts are what. If you've wanted to skin a
Here is what "should" be the final version of Jaspo's laser tag mod. Please overwrite any existing versions with this one. For a staff review of the file, please refer to
"This is a model pack with 7 scout trooper models. It also has 3 skins that are included. There is also a pouch separate from the scout trooper model. Reason in case somebody wanted to make a medic
[quote]This is a simple assets. It's a skydome geometry model, which can be used to make it appear like anything you want to make is on the horizon. Could be used to ad something that's supposed to
[quote]Jaspo has created a really fun little mod here. The mod plays in a Lazer-Tag mode where you have to "tag" another player on the opposite team. Since the aiming reticule has been disabled its
gtarjohn's latest effort, Korriban: Academy, is quite similar to most of his other releases. It appears to be based on the Sith academy on Korriban, which appeared in KotOR and several other