4 all you donut loving freeks out there¬! when ever you screw up on your model instead of getting that annoying bug, You now get a tasty treat! ;) Just place the file default.tga into you texture folder C:/program files/activision/Startrek a
Scarlatti here dudes from good old u.s.of a. these ar just a1 8472 build buttons Copyright and Distribution Permissions THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION. TM & (C) ACTIVISION & PARAMOUNT PICTURES. Cop
> Introduction: - The shield project is a continuing effort to improve upon the original shields given in Armada. Began in late-2005, the shield project has evolved much. This readme file its
Armada 2 basic Enhancer by Chris Larkin After the relative sucess of my first mod, I decided to create one which enhances many more things in Armada 2. The list is: 1. Objects don't fade out (prevoiusly released) 2. Transporter range increased t
Hello all fellow ST:Arm 2 Gamers! Well, I'm kinda excited to release this. It's my first attend to make a 'space background scenery/skydome(assuming that what it's called) for the game! I call it 'Alien Ghost Sector'. For this space background it
Hello fellow STArm2 Gamers, I thought this will be abit new to add for the Breen's view screen in the game. It has been suggested that I should use this Logo/Symbol for the Breen for it's more accurate of their race instead of the previous on in m
Borg Transport Beam by Twitch- twitch90280@yahoo.com 9/28/04 As you can see in the picture the Borg transport effect is much brighter and greener. In the inset picture the new effect is on the left and the original is on the right. Drop th
This is a texture I made for the borg cube,took me a while to make but here it is for your enjoyment.Feel free to use it in your mods as long as you give me cre
This is a texture I made for the borg cube,took me a while to make but here it is for your enjoyment.Feel free to use it in your mods as long as you give me cre