weapons have changed sounds and values too - most of the unique weapons are really unique now - more blood (by Drunkenend) - changed many weapon values from the standard weapons - money is now harder to get - no more ugly green nightvision - increased jump height - increased max carry weight to 75kg - lowered quest rewards - 100% hunting chance (no more pseudodogs without tail) - implemented no_bar_alert1.0 - changed some quest reward items - Sidrovich sells Toz-34 - Freedom trader sells all sorts of ammo - FN2000 is now a duty-quest reward - lowerd prices for mutant parts and artefacts - maybe some other things I forgot....[/quote]
This aims to make the game a bit more realistic by changing weapons, their sounds, and making the fire fights more difficult and deadly. [quote]- Changed many weapon sounds - now the unique
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