counter-parts. ie., materials will now show varying degrees of shininess depending on what they are made of. Terrain now has a rougher surface texture- these textures are revised final editions of the Terrain Mod. Objects/ materials affected: *All Wood, metal, concrete, bricks, gloss-painted walls/vinyl-wallpaper, wall/floor tiles and cloth (tents/ mattresses, sofas, but not uniforms/ clothing) *All terrain (rougher surface textures, which react to lighting direction).
Revamps the graphics for STALKER CLEAR SKY. Most in game objects now have increased detail and have adjusted 'material dependent specularity' in an attempt to nearer mimic their real-life
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