S.T.A.L.K.E.R. OBLIVION LOST 2.2 What is the purpose of this mod? The purpose of this mod is to get closer to the old Oblivion Lost, and give the best performance possible, while implementing
This is a set of "tweaked" weapons configs for standard STALKER which slightly alters the characteristics of some weapons and ammo (not all weapons have been tweaked - just the ones I felt most
This is an update of the Particle Enhancement Mod, allowing more choice. Most effects are now optional, many have been improved, and new effects have been added. This is also a tool for modders,
This minimod replaces the texture on the some vehicles . ex. blue bus is now more faded and rusty. It also changes the loading screenshots and secret box.
This is a mod I began working on after blowing a fuse due to S.T.A.L.K.E.R.’s crappy quest management. Basically, this mod removes many quest-related annoyances such as automatic pop-up quests
VI-NPC invulnerable for Oblivion Lost 2.2 ----------------------------------------- This mod makes the following NPCs invulnerable to anything (100%): - Wolf (+better weapons) - Fanatic
This is a simple mod to essentially eliminate the Probability Hit Registering system the game uses. It works by extending the distance from the firing point at which the hit probability system
------------------------------------------------------------------------------------ S.T.A.L.K.E.R Legacy Scope This modifies the scope for regular sniper rifles. (Not for rifles with a scope