ease creation. * .SHADER, .JPG, .TGA and .M32 texture-support * Model-viewer (Get QuArK 4.07 for a model-editor of Quake 1 and Quake 2 models) * Texture-browser with textures neatly grouped into categories. * Extendability with plug-ins coded in Python by users of QuArK. * Unique and editable tree-view display, which shows objects that the map/model consists of. * 3D preview with software-, 3Dfx(Glide)- and OpenGL render. * Colored lights in OpenGL 3D preview. * 2-, 3- and 4-view layout of map-editor. * Textured view edit in map-editor. * Manipulate brushes, textures and entities directly in the 3D windows. * Player-, monster- and item-models viewable in 3D preview (Not all games). * Mailing-lists supplied by eGroups, for easy communication to and from QuArK users. * Extremly newbie-friendly map-editor, very different from other popular map-editors, with context help and intutive functions. * Customizable keys, mouse-buttons, colors and more. * Unique high accuracy of brush- and texture-alignment in map-editor (Requires special build-programs). * Negative brushes - creates a movable hole, instead of physical carving/brush subtraction. * Mirror-, Duplicator- and Hollow maker functions for easy map-making. ... and much much more
Map-editor for Quake 1, Hexen 2, Quake 2, Heretic 2, Half-Life and Sin. [b]Version 6.x also supports SOF!!![/b] [b]Features:[/b] * Quake-3:Arena bezier/patch editing, with helper functions to
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