balance between realism and fun. Weapons are more like their original counterparts. Magazine sizes are more correct, damage, penetration and range is determined by the bullet, and so on. The mod also has new sounds, which have more \"balls\". No more small pops, a machinegun sounds like a machinegun. Not to mention the many new weapons the mod adds to the game.[/quote] ** Single Player ONLY ** Whats New?: -Many new muzzle flashes -Little tweaking to weapons -New sound effects -New weapon positioning on screen -Lot\'s of tweakin to the game And much much more...
[quote]The Soldier of Fortune 2 Weapon Mod, is just as the name says; it\'s based around weapons. Players weapons, enemies weapons, emplaced weapons, you name it. The mod tries to keep a
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