obelisk and return the obelisk to their truck. I arrived at an archaeological excavation inside a tomb. Interesting that a tomb thousands of years old has no texture on the ceiling. I proceeded along to another room, which again had no ceiling. Moving through I found a skeleton. I was hoping I could take him home and show the insurance company so I could collect on his policy but no such luck. It was around here that I encountered the first of many traps. I don't want to say anything because that would spoil the surprise. Moving ahead I reached my first objective. I proceeded down to look for old fossil face (the crypt). It wasn't long before I found him. The room that he was in had a fog texture on the ground, which gave an eerie (SP?) appearance to the room. After planting the bomb on my deteriorating friend, I took the obelisk to finish my next objective. After running into another trap I made my way back to where I came. I again saw my skeletal friend. He seemed to have died looking up. I wonder if he was upset about the lack of texturing across much of the ceiling. All around a good map. The tricks that you'll find are very original and the entire crypt is really creepy. For the most part it is well put together, and can make for some very fun gameplay. If you want a well laid out and detailed map (who doesn't?) and you also want some originality mixed with something that looks like it came out of a Stephen King novel, this should definitely be on your computer. Paul AKA Madmanfrommars
Allies in a temple occupied by Axis. The Nazis are searching for the Sacre Obelsik which is hidden in the temple. Allies have to infiltrate the temple, find the crypt coffin which contains the
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