reminds me of playing with legos as a child. The Allies must cross a small 'lake' with an island in the middle for cover, to get to the Axis castle. The castle is just a couple of turrets connected by walls and a basement. The whole level just feels too symmetrical and it needs sprucing up, like barracks or other realistic buildings or rooms inside the castle. Tehcnically the map is suprisingly good for a first map. The look of the water while swiming in it is fantastic. It looks like cloudly water and you can only see so far in it. Real nice touch. The textures, although not inspiring, do fit. Lighting is kinda poor in some places but it can be hard to get that to work right. Overall this map is small and simple, perhaps a nice training ground for newbies. However, veterans will find this map too bland for their tastes. Drill Sgt Dante
This map is pretty simple and straight forward. The Allies are trying to steal secret documents out of the basement of a castle built on ice (yeahokay). The design is pretty simple, so much so it
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