This is my map which I'v been working on. Feel free to comment and suggest stuff to throw on the cave floor (its a bit empty). The map is divided into three main sections. The village, tunnel and castle. Connected by a cave and catacombs. It's an
The concept stays the same: 1 arena, 2 teams. Whilst et_headshot was a total reskin, this one closely resembles the original mml_headshot map for RTCW in looks. New is that this map has a way of determining which team has won, autoclears the aren
------------------------------------------------- Basic Information ------------------------------------------------- Author : Kent "Loffy" Lofgren, Sweden Email address : loffyswe@yahoo.se -------------------------------------------------
New map released by ///PALE. A wonderful trickjumpmap with many new jumps and waypoints which you can put on and off. Those waypoints tell you where to land to make it easier to practice the jump. This map also contains custom jumps which are ver
Identity : Map for "Wolfenstein - Enemy Territory" Title : The Breakout File name : breakout_301.pk3 Map name : breakout Version : 3.0.1 (Created Oct 2005) Author : 2Bit (www.tibetclan.com) Installation: Put the pk3 file into the
The 16 jumps are Jump up, Iceslide, Fun jump, ladderjump, Jump down, Fast Run, Nade down, Nadejump, Swim part, Airstrike up, Funjump 2, Housejump, Icejump ,Nade up, Smallblock jump, and Hard iceslide. For more information on Return to Castle Wolfe
This re-conversion is finally good for a beta release! The concept stays the same: 1 arena, 2 teams. Whilst et_headshot was a total reskin, this one closely resembles the original mml_headshot map for RTCW. What's new is the fact it has a wa