Brought to you by Mean Mr. Mustard, Cptn Triscuit, and Ifurita IMPORTANT: IN ORDER FOR THE COMMAND MAP ICONS TO FUNCTION PROPERLY ON AN ETPRO SERVER, YOU MUST ALSO INSTALL THE ROMMEL_B3_ETPRO.PK3 FILE IN YOUR /ETMAIN FOLDER. Scenario: A
Dubrovnik (Beta 1) README file Time Limit: 12 minutes Ideal team size: 6 v 6 Modes supported: Stopwatch, Objective, Campaign Credits: Apple - initial concept and lots of brushwork GW - Saving Apple's lost map and preserving the bsp Vitri
=========================================================================== ==========^ Story: The allied army has taken a farm in East Anglia. There is a castle down the hills, the Axis is using it as their stronghold. The fortress is stron
Im excited about releasing.0.5 beta! This time the mod reintroduces the RTCW style objective flags on the side of the hud. I even went in and editted the default map's objectives to show more objectives than the original script labelled. An example of thi
RTCWMOD version 0.4 beta A lot of changes have happened in this next update. I rewrote the entire item pickup code and worked in rtcw style dropweapon. so now in order to pick up a weapon from the ground you need to dropweapon and then just run over