Theme: 102 - Turtlemap Authors:Drew Simpson, Headthump, neg!ke, Zwiffle Info: Oh my goodness! More speedmappage goodness from 4 authors this week! Drew cooks up another super hard map, cramming as much gameplay in as he possibly could! Headthum
Background Story: As a slipgate warrior of great experience, you are the veteran of countless battles in the dusty worlds that lie scattered throughout the universe, and the spaces in between. In a lifespan measured only by the accumulation of v
Turtlemaps are in! Three new maps this week, from playable to SUPER playable to downright enjoyable! bambuz and voodoochopstiks worked together on a chain-turtlemap set in a toxic dam, Zwiffle traps you in the tomb of a futuristic pharoah, and neg!ke
SM100 is done! Three maps by Generic, Pulsar and Zwiffle grace your monitor this week. Generic's map is a whole temple of fun, while Pulsar's is a whole cavern of surprise! Zwiffle's is a dungeon, with no lighting, not a lot of fun and no surprise.:(
W00t! SM98 and SM99 are finally released! A total of 10 maps over 2 weeks is pretty good! It's a pretty fat pack, showcased by some regulars and new speedmappers neg!ke and Than. SM99 was officially themed "No Theme" but the boys decided to go with "
There are 4 great maps this week, worked on by regulars Headthump, Tr0n and Zwiffle, accompanied by none-other than missing teenage daughter, RPG. This week there's sort of a chain in maps. You can play them in any order you want, or you can start wi
Another great week of speedmapping! This week, we decided to run Deathmatch maps as the theme, make the timelimit strict (but everyone except RPG used an extra 30 or so mins to finish up), and play the maps directly after the event. A great time was
Here are some short descriptions of the maps: QWCTF Can Blow Me (qwctf.bsp): this is a very simple and straightforward map - good for 4 on 4. Bastard Base (bastard.bsp): it might seem a little complexe at first but it's a very basic map. 2 ways