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Page:   1 2 3 4 5 6 7 8 9 10... 68
Total entries:  673

Deja Vu - Six Map Mini Episode

Добавил: The DSystem
14 views
OK, Im throwin it to the wolves cause Ive had enough, and I wanna start a new project. Deja Vu v1.0 is released. Single Player only and requires Quoth mod. Its basically the result of a lot of head scratching that I have chucked together in the la
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MVDSV Kindergarden

Добавил: The DSystem
14 views
deurk asked for a start map for the great MVDSV QuakeWorld server some weeks ago and I stepped up to that task. The result is a small "two structures floating in a outer-space canyon"-map with lots of opportunities for trickjumps, bunnyhopping (try i
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Stark Monstrosity - Quoth 2

Добавил: The DSystem
18 views
I have finished this massive base map. Requires Quoth 2.1 to be installed. This map is about as big and detailed as I could possibly ever make a map without breaking engine limits. Its also proof that you can go slightly over the limit for ma
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The Doom Hangar

Добавил: The DSystem
12 views
The Doom Hangar is a Small Quake level of the Hangar, introducing the ZDoomGl models. It is more a level to expose the new models as it is to show a new mapping skill. First I made it quiet large, and I'm still going on, but the main reason was the
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APSP2 - Plumbers Don't Wear Ties

Добавил: The DSystem
19 views
I finally released my Base Pack map. It's a bit late, but at least I managed to finish it after all this time :) I wanted to encourage exploratory gameplay a little with this, so be prepared to search around a bit to find items and sometimes your
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SuperDuper Quake v1.8 Patch

Добавил: The DSystem
14 views
SuperDuper Quake 1.8 Patch This will update the 1.7 version to 1.8. Extract to \quake\sdquake\ and overwrite all. glquake -game sdquake -bpp 32 -heapsize 98304 -listen 8 +coop 3 +map start Use Bengt's Enhanced GLQuake, the SuperDuper GLQuake En
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Tchak (the Tomb Of Chak Toh Ich´ak)

Добавил: The DSystem
23 views
This is a new single player from scratch with a mix of lots of textures, but the intension was to create a small Maya city and I think they worked well together. A huge thks to Necros (lights teaching), Negke (brushwork and gameplay), Ijed (brush
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Unlikely Escape

Добавил: The DSystem
17 views
Here are four good speedmaps by Drew, Lurker, st3ady and Trinca.
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Speedmapping Pack 146: Vondur Iceberg

Добавил: The DSystem
19 views
Lurker lurks in Vondur's basement, Spirit pushes Vondur into some spirit and st3ady ices his first time (which hopefully marks the beginning of a steady speedmapping participants).
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SM145: Tropical Island

Добавил: The DSystem
15 views
This time negke and Zwiffle compete in whose map sucks more.
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Page:   1 2 3 4 5 6 7 8 9 10... 68
Total entries:  673