A large multiplayer quakeworld mod. BaseWars is a mod inspired by the half-life mod "Natural Selection", the thing with that mod is mixing realtime strategy game with FPS.
Description? How shall I describe SuperDuper DMSP Quake... Did you like Doom, when the monsters creeped up on you and you crawled down the last map of Episode 1 and knew two Barons of Hell would be there waiting for you and you faced certain deat
Five SP maps either recreating the most catchy places of the Quake's first episode (generic, lurker) or combining all its texture styles in a map (bambuz, neg!ke, Zwiffle).
I wanted to celebrate Quake10 and this board for the help it granted me in the past years! I made a new level, and I hope you enjoy it! I might have called it Grunt's Rarebit, or PoopinGrenade, because the slopes cause a bad effect.
Underground Base is a singleplayer map pack,with 3 levels, Start, Sp and End map. There are no puzzles in this map, just pure, intense action. hope u guys have fun!
Vengeance 2.2.0 has been released, and the changelog on this thing is simply enormous! Changes since 2.1.7: - Fixed Menu Mouse Draw - Added TE_RAILTRAIL - Improved directional model lighting - Added -nomtex support - Fixed bug in mouse menus
The Ascension of Vigil, a Quake platform game, receives an update. This is a huge gameplay increase from the last version, I suggest using magic more often now as it no longer plays second fiddle to sword play. This version is harder then the last o
After 8 years, here's a new released of the BSP Quake Editor. I've added many features that I've always wanted in BSP, such as cleaner 3D rendering, mouselook, handling of the mousewheel and drag-navigation in 2D windows.
The latest installment of the single player map pack series is now available. Two new speedmaps following the theme "timelimit", requiring you to incease the rate of your pacemakers and speed through instead of standing around gazing and slobberin