Geforces. Features ----------------------------------- # HQ specular highlights # - Power function based falloff - Dynamic falloff (shinyness) - Specular map masking - Per-pixel Halfangle math # HQ Normalmapping # - Normalmap normalization increases bumpmap quality - Normalmap filtering reduces specular aliasing # Other FX # - \"Backlights\" add realism by casting subtle light behind objects, as in reality, light tends to reflect and shine back from surfaces it hits. - \"Pocket shadows\" creates shadows into the dents of the bumpmaps.
A modified shader for Quake 4 that updates Quake\'s graphics to a more modern day level. This new version should correct problems with the new 8000 series
- File Name:
- bhmod_q4.zip
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