============================ SPstyleV3 -- by Skutarth ============================ SPstyle is a mod for Quake 4 that tries to add the feel and style of Quake 4's singleplayer mode to multiplayer. If you liked how singleplayer played, you'll p
This release adds many new features and fixes to all gameplay aspects of Quake4. For teamplay games in general, they've added distinct Strogg model sounds, allowing players to tell teammates and enemies apart by sound. Team games also got their fa
============================ SPstyleV2 -- by Skutarth ============================ SPstyle is a mod for Quake 4 that tries to add the feel and style of Quake 4's singleplayer mode to multiplayer. If you liked how singleplayer played, you'll p
Oak 4 Build Release Notes: ========================== Version 0.1 Author: John Crickett Web Page: http://www.oakbots.co.uk/oak4/ Email: http://www.oakbots.co.uk/contact-us.php This document contains: ----------------------- Credits
------------------------------------------------------- Expert Quake4 Documentation and release notes ------------------------------------------------------- Plugs and Thanks ---------------- Development Forum -- http://expertctf.net/forum
Rocket Arena 4 Beta 3 for Quake 1.2 is now available! Changes include: Quake 4 1.2 compatibility New award End of round stats Updated maps Fixed crashes Bug reports should be filed on the RA4 development forums. [ Link ] Note: T
------------------------------------------------ ================================================ Q4WOD: QUAKE 4 WEAPONS OF DESTRUCTION | VERSION 2.9 - FOR Q4 VER 1.1 ================================================ ==============================
= SABot - Stupid Angry Bot - A Multiplayer Bot for Quake 4 = It won't eat, it won't sleep, it absolutely will not stop, until it does something stupid. Version: Alpha 9 - "I obey these words, written in my head. I think they are spelled wrong." Da
Why beta? Normally we're not big fans of releasing betas, but this time we have several reasons to do so. First off, all of our development is based on the 1.1 beta patch, so we can't be too sure that everything will work with final the 1.1 patch. We