Version 1.0 has just been released, sporting a new alternative cell shading algorithm (white texture) and a lot of bug fixes.
The goal of this project is to add Cell Shading capabilities to the Quake III engine with Real-time performance. Version 1.0 ================================= New features: * Alternative cell shading algorithm (white texture). You can try usin
- File Name:
- q3cel-1.0-Mac.zip
- File Size:
- 1.54 MB
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