a large, deserted temple with gloomy lighting and some (hopefully) interesting pathways. bot support is there.
date: 25th of Jan 2000.Quake3Arena DM/FFA level.====================================================title: Sincity rebuiltfile: s.pk3author: dd sCrEAmemail address: dingdong@ubisoft.com.
"Beyond Infinite", a DM map for Q3A.Author: keditokDevelopment Time: 1 MonthI've tried to make this map with fragging, and game play as priority one. I feel that the map will play best with 4 to 16 players in DM mode, but
date: 8th of frb 2000.Quake3Arena DM/Tourney level.====================================================title: Bruning Paradisefile: bparadise.pk3author: ]JPA (GON)[ email address: jpabid
January, 2000=========================================================================Title : The Purple RoomMapFilename : pplroom.bspAuthor : Robert Titland AKA Dross or Dapumkin
[==============================================][ P79.1 -SMP- Krusty's map: First flight ][==============================================]Designed by Davide alias Pecora79Released on January 19, 2000-----
date: 23rd Jan 2000.Quake3Arena Joust.====================================================title: Mowjoes' Joust Hall 2file: Joust2.pk3author: Mowjoe email address: mwslaughter@bigpond.co
date: 22st of Jan 2000.Quake3Arena DM/Tourney level.====================================================title: onezonefile: onezone.pk3author: Joacim Nitz email address: joacim.nitz@teli
---------------------------------------------------------------***************************************************************Project Name: "The Ring of Bone" Deathmatch level for Quake 3 Arena by Carson Utz (Riscchip)Fil