//**********************************************************************// // shaderlist.txt modified for Q3Radiant // // by Eutectic - 13 May 2000 // // // // Added the names of the new shader files created as a result //
Textures in Quake3:Arena are no longer a simple texture combined with a lightmap, but are fully scripted entities which can be used to control practically every option OpenGL exposes when it comes to texture positioning, transformation, blending and whatn
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