A small Quake 3 Multiplayer Level for the 1024³ fragpoint competition. Objective was to make a map within a 1024³ cube. I made two new floor textures, which you actually don't see in these screenshots. All other textures are from the original game (a
That's a fun map :) created to be played in Quake 3 Arena. There aren't copyrights on it but if you want decompile it to create a "pro" version i prefere you'll ask me before :S The idea is to project a player in a computer world. Bots don't work
That's a fun map :) created to be played in Quake 3 Arena. There aren't copyrights on it but if you want decompile it to create a "pro" version I prefer you'll ask me before :S The objective of the map is to let the player move continuosly in
moonstone by orfi 20th December 2005 [ Info ] Author: orfi Email: **Email** Website: http://q3a.sytes.net/orfi Moonstone is a ctf map for Quake III Team Arena. The layout is based on "entryway", the first level of Doom 2. All T
09/july/2002 ================================================================ Title : Given to fly Filename : uozq3ta3.zip Author : Germano "uoz" Guerrini E-mail : **Email** Web Site : http: