After some time, Dafama2K7 is back once again to [i]wow[/i] you with his [b]Prey[/b] modding abilities! With this mod, now you can enjoy the same thrills that the HL2 and D3: Resurrection of Evil
Dafama2K7 has been a busy boy lately...aside from doing the essential things, like breathing, blowing bubbles and matching up his socks, he has been putting in some serious time and effort to produce
TheRealSceneGraphManager's Chromatic Dispersion Special FX I got bored one afternoon/evening/early morning (in other words, business as usual whenever I make random mods like this) and thought it would be kinda cool to port some of the effects fr
============= YAFM-HL v1.0 =============== ** Yet Another Flashlight Mod - Headlight ** by CHaSE ***** 30.09.2004 *** http://neherson.narod.ru/ Now, translated to Prey and updated by Dafama. *** 21-4-2k8 *** ************
[quote]This tweaks the fantastic chromatic dispersion shader from the RealSceneGraphManager to get rid of the red bar on top of the screen. Please report bugs and problems in the comment section. I
- RoadHouse MP moded - Description: This is a MP map that is an improved version of the original DM_RoadHouse MP map that is featured into Prey by default, it features an ass48 path enabled, so if any entity is spawned, it can walk with easy
This is a mod specially aiming at playability for Prey. Note...: Not much at the moment, but I am getting into and enjoying enhancing Prey, so much complete and fully enhanced versions will
**************** ***PREHISTORY*** **************** First, a little history. Like many others, I was somewhat irritated by the very, Very, *VERY* dark atmosphere of Prey. So initially
This is a MP map that is an improved version of the original DM_RoadHouse MP map that is featured into Prey by default, it features an ass48 path enabled, so if any entity is spawned, it can walk