Unpredictable Prey v1.0 by Dafama (27-11-2008) Description...: This is a mod specially aimed at playability for Prey, also, this mod fixes some Prey bugs and trys to enhance the Prey expirience with adding more creepy elements, better
Unpredictable Prey v0.6 by Dafama (2-1-2008) Description...: This is a first public update of this mod for Prey. Latest features...: v0.6 - Updated to latest NG shaders. - Much powerful weapons. - More balanced game play. - U
Next Generation Shaders v1.2 for Doom 3, Quake 4 and Prey. Enhanced_Shaders beyond the limits for ATI & NVidia gfx cards with OpenGL v2.0 or higher ! Try the kp_slash key to put the gfx modes to your taste (default is the best). Than
==================== Brilliant highlights NG ==================== Ver 1.2 ### What is it? ----------- A modified shader for Prey that gives high quality dynamic highlights and enhaces the 3D look of the surfaces. - Dynamic highlights.
Parallax Extreme v1.6 (update) for Doom 3, Quake IV and Prey mod...: Parallax up to v2.0 by Junkguy. Parallax v1.1 by [x26]VOLAND. Brilliant Highlights up to v0.6b by Maha-X. Extreme Quality mod & shaders up to v1.01 by Rygel.
Prey Relief Extreme Shaders v1.5 - Now updated by Dafama2k7. Relief Mapping mod by Fabio Policarpo. Brilliant Highlights up to v0.6b by Maha-X. Extreme Quality mod & shaders up to v1.01 by Rygel. Features...: - Removed the BHNG way
Next Generation Shaders v1.1 for Prey. Enhanced_Shaders beyond the limits for ATI & NVidia gfx cards with OpenGL v2.0 or higher ! Try the kp_slash key to put the gfx modes to your taste (default is the best). Thanks to TheRealSceneGr
Enhanced Retro shaders Prey v1.0 Enhanced Retro shaders mixes old with the new for ATI & NVidia gfx cards with support for OpenGL v2.0 or higher ! Try the kp_slash key and kp_star key to put the gfx modes to your taste. Agreements...
==================== Brilliant highlights NG ==================== Ver 1.1 ### What is it? ----------- A modified shader for Prey that gives high quality dynamic highlights and enhaces the 3D look of the surfaces. - Dynamic highlights.