Version 1.05 Values notation, when using slashes, means damage done or taken without/with upgrade Example: "Unit X more resistant to pierce damage (50%/30% from 100%/50%)" means Unit X when unarmored now takes 50% damage from pierce attacks (fr
Version 1.05 Values notation, when using slashes, means damage done or taken without/with upgrade Example: "Unit X more resistant to pierce damage (50%/30% from 100%/50%)" means Unit X when unarmored now takes 50% damage from pierce attacks (fr
Version 1.05 Values notation, when using slashes, means damage done or taken without/with upgrade Example: "Unit X more resistant to pierce damage (50%/30% from 100%/50%)" means Unit X when unarmored now takes 50% damage from pierce attacks (fr
Version 1.05 Values notation, when using slashes, means damage done or taken without/with upgrade Example: "Unit X more resistant to pierce damage (50%/30% from 100%/50%)" means Unit X when unarmored now takes 50% damage from pierce attacks (fr
Angband is near to be completed, so we made this video for MeC modding day(we had not a lot of time so sorry for the "missing" boxes that appear in the video) showing some features of that faction and its minifactions.
This video shows you the custom FX effects made by Lordofdarkness, one of our mod team members. The ability coding is done by Zimoo, skins by EA, Leggy and Zimoo.
The team behind Four Ages mod is proud to announce that one of three main factions of the mod - Angband - has been finished. With its completion, we've decided to release a video which shows some stuff of this faction (and its minifactions, of co
The Story Some of the Elves didn't choose to migrate to the west during the first, second and third ages. These Elves created a great city fortress in the deep woods under the Orocarni Mountain Range (Real Place in Middle Earth). *Requires Fast