Greggomonkey makes is FileFront debut today, with a new set of robes for the original [i]Knights of the Old Republic[/i] game. As is typical of new modders, this mod is a set of .uti edits. This
Jonathon makes his FileFront debut with a mod that changes various aspects of the first Knights of The Old Republic Game. This mod adds numerous new items to the game for your Party NPC's as well
Holty12345 returns with an update to his [b]NPC Robe Pack[/b] which was added in October 2009. This version fixes a couple of bugs which were found in the first version and also adds another 13
LordDeathRay is back, with a 1.1 update to his New Krath Items mod, for the original [i]Knights of the Old Republic[/i] game. This mod is a basic set of .uti edits, which is common for new modders
LordDeathRay returns with a mod which adds an insta-kill sword. Given that the Knights of the Old Republic engine is already extremely biased towards the PC - I never quite understand the rationale
Let me introduce to you a new modder to the community, LordDeathRay. He’s made something for you all to use for the 2003 game of the year, [i]Knights of the Old Republic[/i] for you all to
Holty12345 is back, with a set of disguise items for the first [i]Knights of the Old Republic[/i] game. This pack contains 24 disguises that will give you the appearances of the various NPC's.
JMTomux is back with a new set of items for the first [i]Knights of the Old Republic[/i] game. The items are a new gun, a new melee weapon and some armour. The gun and the melee weapon (which
Forogorn debuts here with what I will call a disguise armour mod, basically the mod adds various sets of armours that disguise the player, such as Master Vandars robe making the player look like
Eclipse1300 is back, with a mod which adds a new belt to the first [i]Knights of the Old Republic[/i] game. This belt, aquired from Master Dorak allows non-Jedi Party Members to use robes and