Here we got the third and final installment of Kha’s incredible mod of Carth’s clothing options for the original [i]Knights of the Old Republic[/i] game. This particular mod focuses more on Carth’s
Kha has brought another Carth type clothing to add to the original [i]Knights of the Old Republic[/i] game mod collection here at FileFront. It’s also good to see new K1 mods come in since we have
Welcome to FileFront Kha. In our community, we have seem something from Kha before, but not a mod, but a picture that was submitted and became a very popular [i]Picture of the Day[/i] on December 2,
Do journal entries that don’t go away, even after you have completed a side quest bug you, especially if you go to the dark side of the Force? If so, this mod is going to fulfill that wish of them
This is just an updated file as it now is compatible with Tanesh's Mekel Recruit mod. Download this one if you need to make it compatible with it. Below is the original review of this mod. I
Ok , I'm going to take a stab in the dark here and say this mod changes the Dialog for KOTOR to German/Deutsche. Since I dont speak either of these languages I have no idea if this has been done
Here with have some new armour for everyone to play with. These armours allow the user to use force powers without any hindrance that is normally associated with the regular ingame armour. The best
iLike_Speed gives us his first ever mod update with his third mod release. This is for his original release of the Any Spell Mod he released last month for the original [i]Knights of the Old
Mono Giganto makes his FileFront debut with this mod release. This idea is defiantly been inspired by KOTOR II: TSL where you can use T3-M4 as a workbench. Personally, I feel that this adds depth