You know what I like? Mods that are done decently, originally, or some (better yet, all) of both. It feels like a number of the files I've uploaded recently have been .uti edits or 2-minute reskins -
Darth Hanhar brings us a reskin of Darth Bandon which makes him look \'more evil\', apparently. I\'m not sure I see it, myself, although if dark red (very dark red) is your idea of \'evil\', then I
Darth Hanhar brings to us reskins of the Mandalorians for K1, in glorious technicolour! This mod was made, the author tells us, to complement his TSL mod which does a simliar thing - and as can be
BioWare sure made a great story, right? Well, they did win awards for it and [i]Knights of the Old Republic[/i] did win around 40 game of the year awards in 2003. If they were judged by the weapon
One of the interesting things about the [i]Knights of the Old Republic[/i] games is that each party member has a unique look. It's pretty standard for any role-playing game. Unfortunately, the party
One of the thing about the thirty head selections in the 2003 game of the year, [i]Knights of the Old Republic[/i], is the amount of brown eyes you get and some grayish colors. Very rarely would you
BioWare definitely came up with a very unique style of clothing for everybody’s favorite Dark Lord of the Sith, Darth Revan in the 2003 game of the year, [i]Knights of the Old Republic[/i]. These
There\'s not much variety in the eye colors of KotOR\'s selectable heads, is there? Mostly browns and grays, really. As this comment would subject, this tweak adds a slightly more colorful
If you have played [i]Knights of the Old Republic II: The Sith Lords[/i], you may remember wondering the jungles of Dxun and thought that maybe you needed to wear a camouflage Jedi robe. But wait,
Remember the Verpine Headband in the [i]Knights of the Old Republic[/i] games? It sort of looks like a 3-D head band; yeah that thing. Well, if you’re like me and hate the headgear BioWare made for