Honour, you see the flaws in this model. Actually, I think it\'s more the texturing that is the problem. The model is quite basic, and needs finer detail, but the texture used just looks bland, and needs definition. The hand also seems longer and thinner than it should. The Thompson will replace the E-11 blaster, which is fine with me because I never liked that gun anyway, but instead of fully customising the gun, it still has the same rate of fire and speed of projectile attributes as the E-11. Which is far far too slow for a sub-machinegun? And the new sounds...argh, they will drive you insane! Bom-bom-bom-bom-bom-bom-bom-bom....you get the picture. ;) There is also a blood mod included for when you actually hit someone with the gun, although to be honest, with the speed of fire even the Ugnaught bot could out jump where I was shooting at. :( Or maybe I\'m just a bad shot, although I\'m much better with guns than sabers ;) Overall...well, its a good first attempt at modelling, but it isn\'t up to the high standards that many of the community now demand, especially if you\'re planning to use it in a mod. Having a look at other peoples weapon models from COD or MoH may help you out in improving this one. ~Szico VII~
Every WWII game lover knows what the Thompson looks like. I can\'t even think of one WW2 game that it wasn\'t included in. Now, when you compare the Thompson from, say Call of Duty2 or Medal of
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