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Kobold

Добавил: The DSystem
2006-02-17 00:02:00
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crossed with a Howler, and I mean that in a good way. Kobold is darn cool - although not without a few little annoyances. Firstly, the texture work is a little iffy around the seams of the neck and upper arms, and secondly I don't think the distinction between the team skins is good enough - changing the aura of the model from pale cream to blue or red on these skins might have helped things out here. Kobold also comes with his own 'sword,' although to be honest it's more of a long dagger. It's very very cool, and sounds fantastic. It's just a pity that it's so short, giving you a severe disadvantage against any saber-wielding opponents. Or you can see it the other way around - it's easier to take down the bots if you're the saber wielder. Either way, it's a very nice weapon. Unfortunately, the unfairness of the model may make you susceptible becoming easily aggravated whilst using it. Now I'm not sure about this, but the Kobold bots I played against seemed to have very little health, and were very susceptible to force attacks - flying further that I'd expected. I couldn't tell whether that was the case or not with my player model because they never seemed to be able to kill me - that's a first. :D The model has full team, bot, NPC support and some new sounds. I don't know where the sounds came from - but they seem to fit with the model, and some of them are quite amusing to listen to. I also think that you can mess around with it in the 'Build-a character' screen, as well as in Single-player, which is a very big plus. Overall, I really enjoyed messing about with this model - the animations just look so much better with the dagger than they do with a saber, and the model itself is of a high standard. Team Support: Yes Bot Support: Yes NPC Support: Yes New Sounds: Yes ~Szico VII~
I can't confess to knowing what a Kobold is, nor where it came from. Neither can I explain why it is always glowing, but hey - it looks cool nonetheless. ;) Inyri's new model looks like a man
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