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CubeMan

Добавил: The DSystem
2006-05-06 00:05:00
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unnecessarily jack up the size. So what's big, ugly, and [i]pink[/i]? You guessed it: Cubeman! This model actually reminds me of a modelling tutorial I read for Neverwinter Nights which explains how to make... well... a cubeman. The tutorial's cubeman seemed slightly more in proportion than this one. This guy's head is so large that the lightsaber actually clips through it in red stance. I'll admit to giggling when I saw it. And I'm sure you can tell from the screenshots that this guy is textured completely with the still-amazing paint bucket! Yaay! No attempts at texturing at all, not to mention the poor guy doesn't have a face! We [i]do[/i] get just about all the extras, though: team support, bot support, npc support, and new sounds (Mr. Bill sounds, which I find oddly suitable). Let me make it clear, folks: [i]this is a joke[/i]. I've actually known about it all along - I helped him get this thing compiled, though I must admit it took him a long time to get the concept of linking :p. It's an exercise in player modelling, and as an added amusing bonus you can now play with cube man. It's something a lot of us seem to need lately: a reason to laugh. And if there's something I find funny it's a pink polygon man with a saber sticking through his face. Come on now... tell me you didn't laugh. Bot Support: Yes Team Support: Yes New Sounds: Yes NPC Support: Yes ~Inyri
I was trying to figure out how Zach could get a model as simple as this to take up over 7 megabytes. Turns out he made all of his sounds .wav files and most of his textures .tga files. Good way to
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cubeman_dl.zip
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