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m1-palinka


HL-HEV
hl-hev


Submarine-Station

Добавил: The DSystem
2004-07-02 00:07:00
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submarine which is docked here (all made with brushes and patches, congrats on that). The detail isn\'t major in most places and in the readme he even states this but that really does not matter for this map because there is enough detail there for what it is supposed to be and I think it works extremely well. The lighting feels extremely well thought out, light doesn\'t just appear in this map, it always has a source to it...from a mappers point of view though the shadows are weak, what did you use to compile and what options? It feels like the old pre-Q3Map2 maps when it comes to the shadows. All glass is breakable and all boxes are too which is a very good touch, it makes the scene feel more interactive which is always a good idea - so many people seem to love breakable stuff in maps it\'s kinda freaky - you know who you are! I only have one grudge with this map and it\'s a minor thing really, the water...it\'s too blue when you go in it! From above it seems extremely clear but when you jump in it\'s extreme fog, very thick blue which just appears as you fall into the water, it needs to be much weaker - set the fog to have a larger view distance. Great for FFA and definately worth the download if you don\'t want to stick to Jedi type maps - like me :D New Sounds:Yes (Music) New Textures: Yes Bot Support: No -WadeV1589-
I rather like this map, it\'s very different and based on a scene from an Indiana Jones film (and we all love those films, RIGHT?! [The answer is yes btw...]). The main area is a large hangar for a
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