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m1-palinka


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Jedi Battle Arena

Добавил: The DSystem
2004-01-14 00:01:00
11 views
that...Please make sure you do a proper compile when you make a map so we don\'t burn everyone\'s retnas. Anyway on to the architectural details. This map is on room, with the worst texturing on the walls. The floor and sides of the buildings are texture the same, so not only is it fully lit all the textures are white...gah! the bright!! There are however some positive things to say about this authors first map. The architecture isn\'t all boxes and that makes me rather happy and suggests that this author has some potential. There are arches and circles and cool nifty things like that. The tops of the buildings aren\'t perfectly flat so it\'s not like a box with a door on it. If the author fixed the lighting, made it bigger, and fixed the texturing...we could have a fairly decent map here... There\'s no music, bot support, or new textures...so there\'s no extras that could really boost this map\'s quality. Overall it\'s nothing special, but not bad for a first attempt. Myself, I do not suggest releasing your first map, I know there are verying opinions on this but, I think you should learn to use the program, make a couple maps so when you do release that awesome map you can look like a real pro. Bot Support: No New Music: No New Textures: No Gametypes: FFA SanosuKe
Ok...Obi-Wan Kenobi a.k.a. CO_Daemon Chaos [TG] brings us Jedi Battle Field. I can tell right away that this is a first map. The reason, it\'s fully lit. There is nothing I hate more than
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