to never, ever release their first map. There are very few cases where a mapper\'s first map didn\'t suck. There\'s a lot that this mapper could\'ve learned by having a few experienced beta testers. For example, spell \"hangar\" correctly. ;) There were some missing textures (again, that could\'ve been because of some interfering textures from other custom maps) and some z-fighting. Plus the lighting was just too sparse. Some of the rooms didn\'t make any sense at all and the ships just take up space here. The weapon placement wasn\'t thought out AT ALL. The room I spawned in just had a bunch of weapons thrown haphazardly here and there. In the room upstairs, I found one health pack and two shield generators. There is no rhyme or reason to this map. Good job though for making your first map - now go make your second and be sure you get a lot of input from some beta testers before releasing your next map. :) Bot Support: No New Textures: No New Music: No Game Types: FFA, TFFA ~AmosMagee
Though I\'m not a mapper myself, there are several mappers who come to me for advice. Not for technical advice, of course, but more for a reality check. One of the first things I tell a new mapper is
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