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GdF Coliseo

Добавил: The DSystem
2007-06-24 00:06:00
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doesn\'t really disappoint in the sense that it delivers what it promises. Anyone remember Rome Arena? Well, this map is quite possibly a scaled-down Rome Arena - which is good, since that particular map could cause major FPS drops on lower-end machines - with similar features, and is more of a circular shape. The areas follow the same principles. An arena in the middle for combat, a room for the combatants to wait in until it\'s their turn, rows around the arena for seating, and a few controls to manipulate the arena itself. The controls are essentially what one would expect. The first, left-most button does... something. OK, I admit, I have no idea what it\'s supposed to do since the command is written in Spanish, but whatever it is, it doesn\'t seem to do it anyway. :( The second button closes a grill over the entrance room, preventing arena access - however, players can still access the spectator seating by touching the red teleporters. The third button is supposed to raise pillars, but again, nothing happened when I hit it. The fourth button raises platforms - but again, the same situation occured as with the third button. The fifth button, which did work, lowered the arena floor into a pool of lava covering the entire arena diameter. Aside from the fact that three of the function buttons don\'t work, I found a few missing textures, some z-fighting, the \"TV screens\" aren\'t configured properly and have vis problems, and some improper texture usage and alignment occured. If those problems were fixed, and other things such as bot routes and some nice coliseum-y music added (as well as a different theme - Bespin just doesn\'t work), I have no doubt that this map would see use on a decent amount of servers. Even like this, it still might, but if you do choose to use it, just know that you\'re getting what is essentially a beta version. ~ Kouen [b]Bot Routing:[/b] No [b]New Textures:[/b] No [b]New Models:[/b] No [b]Custom Audio:[/b] No
I kind of had high expectations for this map. Don\'t know why. Guess coliseums are just one of the things that are too simple to go wrong with. Maybe my high expectations were deflated, but the map
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