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Duel_ezrium

Добавил: The DSystem
2009-04-08 22:04:00
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just really grown old. Luckily, this isn't a forest map, so I can stop talking about them! =D On to the actual substance of the review. The map is small, but seeing as it is a duel map this is perfectly acceptable. The architecture perfectly blends the ancient theme of old, intricately and carefully built ruins forgotten in a desert with the high-tech aspect of Star Wars, which can be seen in the doors on each side of the map. The doors don't go anywhere, but again they don't have to because this is a duel map. Every aspect of the architecture just flows together and fits, from the carved stone surfaces to the torches and the sand. The lighting in the map is really well done for the most part with the majority of the lighting provided by the low sun in the sky, though the torches spaced around the arena each give off an appropriate glow. The shadows in the map are really what give it a sense of atmosphere, but then that atmosphere is somewhat detracted by the absence of shadows in other places. The pillars, for example, really need shadows so that they look more realistic and natural. The music is just some default JA Star Wars music, which was a bit disappointing too, but it works. I think a more unique track would fit better, like maybe something from Age of Conan. Overall, though, it's a very solid piece of work; if you're looking for a map to duel on then give this a shot. You won't be disappointed. ~Laam'inui
I've got to say that desert temples really interest me more than forest temples; they remind me of ancient Egyptian (Or other Arab nations') ruins. Forest maps have just been done too much and have
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