first, but when falling in my character met with a hard surface. Maybe it's like solidified but is still really hot. Yeah, that's it. The room itself has a great hot red glow feel about it, and this my friend is where the compliments end. Oh wait... one more: GREAT FPS!!!!! The entire level is made of no more than 16 brushes (blocks for the lay person) and features some z-fighting (you know, where two textures are visually fighting for the same space and flicker on and off), some weird shadowing and some uninspired geometry. As poor as this map is, I sincerely hope that R|Troopers gives mapping another shot. He obviously knows how to use the tools, and now just has to invest more time into details and design. Good luck in your next project! Bot Support: Yes New Textures: No New Music: No Game Types: Duel, Powerduel - ShroomDuck
R|Trooper brings us the Duel map 'Deathpit'. And guess what's in it? That's right... a death pit!!! Woohoo! Players fight on a hexagon suspended above a pit of lava. Well... it looks like lava at
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