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m1-palinka


HL-HEV
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Byss Duel

Добавил: The DSystem
2004-05-27 00:05:00
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up the center meaning you have to go around it - a simple but nice change as it brings in a cat and mouse idea instead of constant fighting. The map makes good use of light emitting shader(s) that have glow in them (those of you who can use r_dynamicglow turn it on now!) The occasional jet of stream around the outside is also good however due to the position they are too frequent and feel a bit too much \'copy and paste\'. The thing I do like though is the rapid flash light at the lower end of the ring, it fits in with the energy light on the roof which is simple but effective (it was the first thing I noticed). Errorwise...well you can spot the one error I found in the screenshots below, texture alignment gone a bit wrong! - This is the best bit though, this mapper can texture curves fine...but messed up on a brush...go figure! As I said, it\'s dark but not too dark, I think a lot of you will enjoy it. New Sounds: No New Textures: No Bot Support: Yes -WadeV1589-
Wow what a dark map! And yet saying that...I didn\'t mind it one bit, I noticed it but it didn\'t bother me. It\'s a duel map but instead of a central dueling area you get a ring with a structure
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