MUG returns, with more map darkness. Honestly, the map's name threw me for a bit of a surprise. I usually minimize my game and ignore screenshots that are submitted while I'm in the review
I'm pondering why a Sithese cellar would be chockful of lava. HOW WOULD YOU KEEP YOUR FOOD PRESERVED WHEN ITS MELTING?! =_= Suffice to say, when I saw the healthy amount of screenshots sent in, I
One of the things that I dislike about most duel maps is that they are so small. My dueling style is one that involves avoidance and mainly attacking with counterattacks, which requires plenty of
What a contradiction in terms this map is! A disassembled assembly line! Pande returns with his latest mapping creation; (Dis)assembly. The idea is that an Imperial Super Star Destroyer has bombed
And now, a query: What force drives a man to continuously indulge his past addictions? What hellish desire inclines him to return from seemingly eternal slumber and do that which would ultimately
This was a well-made map, I must say. This map is based off of a movie but I don't really have the interest or the time to look it up right now, so I'll just critique the construction. The entire
I think it's safe to say that JA mapping is on the verge of a major change. There is a new beast on the field with the ability to take it all - scripting. If you don't know how, then start learning,
[b]July/August Mapping Contest Entry[/b] [b]Description:[/b] [i]A duel map based on Taris. It was built from a mixture of ingame screenshots and some concept art images.[/i] [b]Pros:[/b] [*]
What we have here today is a very nice duel map, kept in a rather dark scheme. This particular map is, as I've already said, a duel map which means all FFA fans will have to pass on this one. When
Here we have a new update to StarGateSG_1's recent 'Duel Fall' map. First of let me copy paste in Sared's original review and then we shall have a look at what has changed! [quote] Here we have