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m1-palinka


HL-HEV
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Coruscant Bridges

Добавил: The DSystem
2006-01-08 00:01:00
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introduction. The city is not like the Coruscant we all know, it is not flashy, with traffic and all. It is also quite blocky, blockier than it should be. Blockier than Coruscant is. And the skybox is just bad. You should add some buildings on it, and maybe make the near buildings a little more busy. The texturing is a little bit bland, too. The lighting actually wasn\'t really that bad - most of the lights had their sources, and those that did not were not that easy to spot (for an untrained eye). It also separates the two teams\' bases, Red and Blue. Both are identical and are mirrored, just like a normal CTF map. There is some sort of a song included, that plays in the map. I don\'t know it, not sure about the rest, and I don\'t think that it fit in. It, once again, took the Coruscant feel away - it doesn\'t sound like Star Wars at all. And the conclusion? The map sure has its potential, but it needs better visual appearance. I can\'t really try the map out in a CTF match (with 4+ people), but I could think of many more CTF-friendly elements, that would help the map greatly. New Textures: Yes New Models: No New Music: Yes Bot Support: Yes Game Types: CTF, TFFA Arthenik
This map is supposed to represent Coruscant, and deliver a fun CTF match. The readme said so, and I think I\'d try the map out just because of that text. I wish the map was as good as the
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