These kinds of doors are the ones you see at supermarkets and stuff, they will slide into the wall, or up into the ceiling if you want them to. Very easy to setup. You may require the TSCC codec:
These doors will not be affected by the physics in the game. You can set the number of degrees that the door will rotate as well as some other nifty settings. You may require the TSCC codec:
How-to apply filters, beat sync and apply effects in FLStudio. Includes some strong language (Now you can\'t say you haven\'t been warned). This download is sponsored for www.hl2modcentral.com -
In this tutorial I will walk you through step by step how to setup a dynamic light which will be parented to a physical object which will react acordingly when shot and moved.
This official [url="http://www.softimage.com/home/"]Softimage|XSI[/url] video tutorial shows you how to model a map in XSI and export it to Hammer. Find more tutorials and articles on
This official [url="http://www.softimage.com/home/"]Softimage|XSI[/url] video tutorial will guide you through XSI's Mod Tool. Find more tutorials and articles on www.HL2ModCentral.com ! You may
In this tutorial you will be directed through step by step how to build a bridge. This will then be suspended wire wires and constraints to become a object which hangs and reacts to physics.
This tutorial will outline how to make basic doors, these include; Rotating triggered, up an down triggered and pivoted physical doors. Remember this tutorial is for creating doors only, do not
A Softimage XSI video (with audio) tutorial showing how I started with nothing and ended with a beautiful Colt 1911 handgun model. This tutorial will show you the whole modeling process to go through